Positioning switches is critical for folks with severe and profound physical challenges. Getting the AT Switch “just right” reduces fatigue, increases accuracy, and makes communication and environmental control much more successful.
Cariboo is a great way to teach AAC scanning for target pictures by playing to win the treasure! This popular game by Cranium, no longer available in the stores, provides a great example of how to AT Switch Enable a commercial board game. We’ve finally done a full end-to-end video of how to make the Cariboo Adaptation.
People with physical challenges often are very limited in their ability to make precise movements with their arms, fingers, etc. (This is known as having poor “fine motor” control.)
This severely limits their ability to control things like keyboards, mice, pens and pencils. If the person is also unable to speak, they may have no way to communicate.
This site is our first attempt to express a simple idea:
Open Source Hardware (and Software) provides tools that the Assistive Technology users could benefit from tremendously. Let’s make that happen.
Our first project will be to create complete instructions for the Switch-Enabled Cariboo® Game we created for display in the LessonPix.com booth. Hopefully, this will lead to more detailed discussions of how the amazing low-cost commodity hardware now available to Makers can help those who rely on Assistive Technology.
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